﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace oLGame.Game.Items.Containers
{
    class Backpack : Container
    {
        public Backpack()
        {
            Name = "Backpack";
            Value = 2;
            MaximumWeight = 50;
            Weight = 2;
            Lore = "A brown leather backpack, it looks like it could hold your gear.";
        }
    }
}
